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Bug Report version 0.0.0.5

PostPosted: 08 Apr 2014 00:29
by Truthowl
Had just started. Had them scavenge the ship then scout 2 spots, forage 1. Then gather some sticks and stuff. That's when it crashed. OH, I had also moved the camp like 3 maybe 4 times. Couldn't make up my mind about where to put it.

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Fatal error 0.0.0.5
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Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

An item with the same key has already been added.

at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

at UWGame.SimSide.Jobs.CombatInfo.DrawNegativeInfluenceFromEntities(Entity attacker, IKnownEntityData target, Point topLeftSubtilePosition, Byte[][] subtileMap)

at UWGame.SimSide.Jobs.CombatInfo.DrawMeleePositionInfluenceMap(Entity attacker, IKnownEntityData target, Point& topLeftSubtilePositionOfMap)

at UWGame.SimSide.Jobs.CombatInfo.GetMeleeLocation(Entity attacker, IKnownEntityData target, Nullable`1& meleeLocation, Boolean& isCenterLocation)

at UWGame.SimSide.AI.Goals.GoalAttack.ActivateMeleeAttack(IKnownEntityData targetData)

at UWGame.SimSide.AI.Goals.GoalAttack.Activate()

at UWGame.SimSide.AI.Goals.GoalAttack.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.Process(GameTime elapsed)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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Re: Bug Report version 0.0.0.5

PostPosted: 10 Apr 2014 13:30
by kubluu
A fix for this error was just deployed in v. 0.6

Re: Bug Report version 0.0.0.5

PostPosted: 12 Apr 2014 07:10
by DMC RU
Truthowl wrote:Had just started. Had them scavenge the ship then scout 2 spots, forage 1. Then gather some sticks and stuff. That's when it crashed. OH, I had also moved the camp like 3 maybe 4 times. Couldn't make up my mind about where to put it.

---------------------------
Fatal error 0.0.0.5
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

An item with the same key has already been added.

at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

at UWGame.SimSide.Jobs.CombatInfo.DrawNegativeInfluenceFromEntities(Entity attacker, IKnownEntityData target, Point topLeftSubtilePosition, Byte[][] subtileMap)

at UWGame.SimSide.Jobs.CombatInfo.DrawMeleePositionInfluenceMap(Entity attacker, IKnownEntityData target, Point& topLeftSubtilePositionOfMap)

at UWGame.SimSide.Jobs.CombatInfo.GetMeleeLocation(Entity attacker, IKnownEntityData target, Nullable`1& meleeLocation, Boolean& isCenterLocation)

at UWGame.SimSide.AI.Goals.GoalAttack.ActivateMeleeAttack(IKnownEntityData targetData)

at UWGame.SimSide.AI.Goals.GoalAttack.Activate()

at UWGame.SimSide.AI.Goals.GoalAttack.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.Process(GameTime elapsed)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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I have in bag too.


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Fatal error 0.0.0.5
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Элемент с тем же ключом уже был добавлен.

в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

в UWGame.SimSide.Jobs.CombatInfo.DrawNegativeInfluenceFromEntities(Entity attacker, IKnownEntityData target, Point topLeftSubtilePosition, Byte[][] subtileMap)

в UWGame.SimSide.Jobs.CombatInfo.DrawMeleePositionInfluenceMap(Entity attacker, IKnownEntityData target, Point& topLeftSubtilePositionOfMap)

в UWGame.SimSide.Jobs.CombatInfo.GetMeleeLocation(Entity attacker, IKnownEntityData target, Nullable`1& meleeLocation, Boolean& isCenterLocation)

в UWGame.SimSide.AI.Goals.GoalAttack.ActivateMeleeAttack(IKnownEntityData targetData)

в UWGame.SimSide.AI.Goals.GoalAttack.Activate()

в UWGame.SimSide.AI.Goals.GoalAttack.Process(GameTime elapsed)

в UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

в UWGame.SimSide.AI.Goals.GoalThink.Process(GameTime elapsed)

в UWGame.SimSide.Entities.Entity.Update(GameTime time)

в UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

в UWGame.Control.Controller.Update(GameTime gameTime)
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ОК
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Re: Bug Report version 0.0.0.5

PostPosted: 12 Apr 2014 09:44
by DMC RU
Truthowl wrote:Had just started. Had them scavenge the ship then scout 2 spots, forage 1. Then gather some sticks and stuff. That's when it crashed. OH, I had also moved the camp like 3 maybe 4 times. Couldn't make up my mind about where to put it.

---------------------------
Fatal error 0.0.0.5
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

An item with the same key has already been added.

at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

at UWGame.SimSide.Jobs.CombatInfo.DrawNegativeInfluenceFromEntities(Entity attacker, IKnownEntityData target, Point topLeftSubtilePosition, Byte[][] subtileMap)

at UWGame.SimSide.Jobs.CombatInfo.DrawMeleePositionInfluenceMap(Entity attacker, IKnownEntityData target, Point& topLeftSubtilePositionOfMap)

at UWGame.SimSide.Jobs.CombatInfo.GetMeleeLocation(Entity attacker, IKnownEntityData target, Nullable`1& meleeLocation, Boolean& isCenterLocation)

at UWGame.SimSide.AI.Goals.GoalAttack.ActivateMeleeAttack(IKnownEntityData targetData)

at UWGame.SimSide.AI.Goals.GoalAttack.Activate()

at UWGame.SimSide.AI.Goals.GoalAttack.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.Process(GameTime elapsed)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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Oh. It's new bag!!!

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Fatal error 0.0.0.5
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Значение не может быть неопределенным.

Имя параметра: source

в System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.ProcessHasEntityTypeAsOutput(ProcessType processType, EntityType entityType)

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.<>c__DisplayClass12.<>c__DisplayClass14.<PopulateUsedInList>b__c(ProcessType p)

в System.Collections.Generic.List`1.FindIndex(Int32 startIndex, Int32 count, Predicate`1 match)

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.<>c__DisplayClass12.<PopulateUsedInList>b__b(EntityType e)

в UWGame.ClientSide.Interface.FullLCDPanel.Cleanup[T](Grid grid, Predicate`1 exists)

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.PopulateUsedInList()

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.PopulateProductionDataThatMayChange()

в UWGame.ClientSide.Interface.HUD_Windows.EntityTypeTooltip.Expand(InfoToShow infoToShow)

в UWGame.ClientSide.Interface.InGameInterface.HandleEntityTypeButtonClick(EntityTypeButton button, EventArgs e, InfoToShow infoToShow)

в UWGame.ClientSide.Interface.Controls.EntityTypeButton.EntityTypeButton_Click(UIComponent sender, EventArgs e)

в WindowSystem.UIComponent.OnMouseUp(MouseEventArgs args)

в WindowSystem.TextButton.OnMouseUp(MouseEventArgs args)

в WindowSystem.UIComponent.MouseUpIntercept(MouseEventArgs args)

в InputEventSystem.MouseUpHandler.Invoke(MouseEventArgs args)

в InputEventSystem.InputData.UpdateEvents(GameTime gameTime)

в UWGame.Control.Input.InputManager.Update(GameTime gameTime, Boolean gameHasFocus)

в UWGame.Control.Controller.Update(GameTime gameTime)
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ОК
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