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Fatal error 0.0.0.21
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Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:
Index was outside the bounds of the array.
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:
Map Position X:-1 Y:-1
Location X:0 Y:0
Is inside container: False
Binal rat carcass
ID: 4701
Entity still exists in entity factory. Entity is not null
at UWGame.SimSide.Jobs.HaulingJobManager.IsCurrentlyInThisStorage(ItemStorageCombo combo, IKnownEntityData itemData)
at UWGame.SimSide.Jobs.HaulingJobManager.ScoreItemLocation(RegionMap regionMap, Allegiance allegiance, ItemStorageCombo combo, IKnownEntityData itemData, Double airliftCapacityScore, Dictionary`2 cachedItemLocationScores, Nullable`1 notifyWhenFinished, Double& result, Boolean getPathsNow)
at UWGame.SimSide.Jobs.HaulingJobManager.ScoreCombo(RegionMap regionMap, Allegiance allegiance, Double airliftCapacityScore, Dictionary`2 cachedItemStorageScores, Dictionary`2 cachedItemLocationScores, Nullable`1 notifyWhenFinished, ItemStorageCombo combo, IKnownEntityData itemData, Double& score, Single& damageScore, Boolean getPathsNow)
at UWGame.SimSide.Jobs.HaulingJobManager.ScoreCombosAndCreateJobsOutOfBand(EntityGroup ownerOfHaulingJobs, List`1 allCombos)
at UWGame.SimSide.Jobs.HaulingJobManager.CreateHaulingJobsForItemOutOfBand(Entity item, EntityGroup ownerOfHaulingJobs)
at UWGame.SimSide.Entities.Entity.Kill(Nullable`1 ownerOfCarcassID, Nullable`1 causeOfDeathToLog, Nullable`1 killer)
at UWGame.SimSide.AI.Goals.GoalCollapse.ProcessWhileActive(GameTime elapsed)
at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)
at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)
at UWGame.SimSide.AI.Goals.GoalThink.ProcessThink(GameTime elapsed)
at UWGame.SimSide.Entities.Intelligence.Update(GameTime time)
at UWGame.SimSide.Entities.Entity.Update(GameTime time)
at UWGame.SimSide.Overland.Site.Update(GameTime gameTime)
at UWGame.SimSide.Overland.World.Update(GameTime gameTime)
at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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